#include "pch.h"
#include "ClipPlane.h"
namespace mini
{
	CClipPlane::CClipPlane(float a, float b, float c, float d)
	{
		mPlane.mdata[0] = a;
		mPlane.mdata[1] = b;
		mPlane.mdata[2] = c;
		mPlane.mdata[3] = d;
	}

	CClipPlane::~CClipPlane()
	{

	}

	void CClipPlane::updateFrame(float fDeltaTime)
	{

	}

	bool CClipPlane::initlalise(const std::string& file, const std::string& materilaName)
	{
		return true;
	}

}

